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Devlog
Finished AI and Drivable Cars
February 15, 2024
by
Jorge L. Ramos Calderón
#racing, #vehicles
Hello everyone, I'm making another progress update for my project to inform that I have implemented the mechanic for the AI vehicle and the other drivable cars, albeit with mixed results. The AI car f...
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Drivable Vehicles and AI
February 09, 2024
by
Jorge L. Ramos Calderón
#racing, #physics, #ue5
Another quick update to say that I'm currently working on implementing the mechanics on different vehicles, which includes the throttle, brake, steering and many other aspects and I'm simultaneously w...
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AI Vehicles
February 08, 2024
by
Jorge L. Ramos Calderón
#racing
Making a quick update to announce that I have started working on the AI vehicles and I'm currently figuring out how the steering and braking for the cars, as well as collision avoidance...
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Quick Update
February 07, 2024
by
Jorge L. Ramos Calderón
#racing, #vehicles, #ue5
This a quick update where I'm showing some possible levels I can work on with these environment assets I picked up, ideally the carrier and bridge levels for the drag race mode and a small city with b...
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Racing Game Progress
February 05, 2024
by
Jorge L. Ramos Calderón
#racing, #cars, #vehicles
Hello everyone, I just wanted to share my progress on the racing game project I've been working on. Since the last devlog I have: Improved the HUD/UI + added a nitrous mechanic Added a new barrier too...
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Racing Game in UE5
January 18, 2024
by
Jorge L. Ramos Calderón
#racing, #car, #vehicle, #ue5
Hello everyone, Recently I've started working on a racing game in Unreal Engine 5 and I've made some good progress. So far I've: Set the rules of the game Created a checkpoint that will add time when...
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